QUOTE(Moulton @ Tue 18th December 2007, 10:29pm)
In order for it to be a confidence game, there has to be some sort of planned act of betrayal.
One can certainly feel betrayed when one's (perhaps naive) expectations are not met, but for an encounter to be a con game, there has to be an express promise that those making the promise have no intention of ever delivering on.
I think it's fair to say that for a lot of people, Wikipedia has turned out to be a disappointment. That's true of a lot of new ventures, with or without unwarranted hype at the welcome mat.
To say it's a con game implies that the barkers at the gate know full well that they are fixing to fleece whoever comes through the front gates.
I have seen different explanations for the use of the word "confidence" in the term "confidence game".
The confidence game proper begins when the conman takes the mark into his confidence. Confidence — "faith or belief that one will act in a right, proper, or effective way" (Webster's) — may depend on the native and even naive expectation of the mark that the conman will "keep the faith" in return for the mark's "good faith" investments, priming of the pot, and other forms of stake-holding in the enterprise afoot.
What the con artist confides, expressly or impressly, is typically a secret, er, confidential path to the pot of gold at the end of the rainbow, that is, the actualization of the mark's unbounded expectation.
For all sorts of reasons that I'm sure are obvious, the game works best that relies on the unbidden tendency of people to trust in others who have trusted in them — as their confiding the big secret seems to prove — but there may come a point when shows of "good faith" on the part of the mark are not just taken as freely given but expressly demanded in no uncertain terms.
But I don't suppose you know of any games like that …
Jon Awbrey